Matt Kuphaldt
  • Portfolio
    • Installations
    • Web & Games
    • Motion Graphics
    • Character Animation & Design
    • Illustration
    • Graphic Design
  • About
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  • Portfolio
    • Installations
    • Web & Games
    • Motion Graphics
    • Character Animation & Design
    • Illustration
    • Graphic Design
  • About
  • Contact
Character Animation & Design
Web & Games
Motion Graphics
Hidden City Games

Bella Sara

Online experience
My Horse

client

Hidden City Games

objective

Animate pre-existing horse models reacting to user interactions (brushing, feeding, etc.).

​This video shows a small sample of the total animations.

duties

  • Art lead
  • Animation (sleepy/sleeping)
  • Coordination between art and development teams

collaboration

  • Phil Trumbo: art direction
  • Fouad Ghorbani: animation
  • Aisha Bowers: animation
  • Maria Mailey: animation
  • Alexander Jhin: software development
  • Peter Schlichting: software development

Publication

​Bella Sara website

Notes

Making each animation applicable to all horse models required intense coordination with the development team. My past experience with similar work gave the developers insight that allowed the art team to have broader access to animation tools than the devs originally expected.

Animated Objects

objective

Re-create painted artwork of magical objects in vector form, then give each object two looping animations.

duties

  • Vector illustration
  • Animation

collaboration

Phil Trumbo: art direction

Story Videos

objective

Animate sequences (one shown here) using existing art to introduce and explain the world of Bella Sara to its young audience.

duties

Animation

collaboration

  • Phil Trumbo: art direction
  • My Linh Van: storyboards
  • Mike Boozer: script
All content © 2019 Matt Kuphaldt
  • Portfolio
    • Installations
    • Web & Games
    • Motion Graphics
    • Character Animation & Design
    • Illustration
    • Graphic Design
  • About
  • Contact